Bragg Gaming Group reported lower results for Q2 2026 – see more details:
- Bragg Q2 revenue fell 12% year-on-year to EUR 22.9 million. Adjusted EBITDA remained at EUR 3.5 million. Revenue in the Netherlands fell 14% as legacy platform contracts ended, while Brazil was flat. Proprietary content revenue in Canada and the US increased 44%. The changes reflect Bragg’s shift towards content and higher-margin products.
- Bragg Q2 revenue included an operating loss of EUR 1.9 million, compared with EUR 2.3 million a year earlier. Net loss widened to EUR 2.9 million from EUR 1.8 million. Adjusted EBITDA margin rose to 15% from 13%.
- Bragg announced a further 19% workforce reduction in July 2026, targeting EUR 6.0 million in annualized cash savings. Combined with January 2026 measures, expected savings reach around EUR 10.5 million. CEO Matevž Mazij said: “Despite lower revenue, Adjusted EBITDA remained broadly flat and Adjusted EBITDA Margin expanded.”
- Bragg completed its USD 9.0 million (ca. EUR 7.9 million) acquisition of Drayton International in July 2026 through an all-share deal. It also entered Alberta (Canada) with more than 80 games at launch. Bragg supplies casino content, aggregation and technology to online gaming operators.
- Bragg withdrew its 2026 revenue and adjusted EBITDA guidance after the Drayton acquisition. The standalone business had been tracking below the low end of its revenue guidance. Management said the early integration stage makes forecasting the combined business difficult.
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