Rank Group has reported its Q3 2025/26 results (ending 31st of March 2026), showing steady growth across both digital and land-based operations. The latest update highlights how the mix between channels is evolving. Rank Group digital revenue remains a key focus as the business balances online and venue performance.

  • Group like-for-like net gaming revenue came in at GBP 205.4m (ca. EUR 236m) for Q3, up 5% year-on-year. Year-to-date revenue reached GBP 625.2m (ca. EUR 718m), marking a 6% increase. Digital revenue rose 4%, compared to 6% growth from venues, showing a slightly slower pace online.
  • Rank Group digital revenue in the UK increased by 2% during the quarter. The company said this reflects actions taken to offset the impact of higher Remote Gaming Duty. Cost reductions across marketing, suppliers and headcount also supported the segment.
  • International digital performance was stronger, with revenue up 14% on a like-for-like basis. This growth was linked to ongoing platform improvements and changes to the customer proposition. The international segment continues to be the main driver of online expansion.
  • Offline revenue reached a combined GBP 144.5m (ca. EUR 166m) in Q3, driven mainly by gaming machines across three venues with machine performance a key contributor to growth. The land-based segment benefited from increased machine play, which supported overall revenue gains during the quarter.
  • Rank Group said it expects full-year underlying operating profit of at least GBP 68m (ca. EUR 78m). Interim CEO Richard Harris said: “It was pleasing to see continued revenue growth across all businesses and strong profit conversion in Q3.” The company expects further revenue growth in Q4, with digital remaining a core part of the overall mix.

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